spatula:

(via FFFFOUND! | I am Joel Evey)

spatula:

(via FFFFOUND! | I am Joel Evey)

Reblogged from spatula with 20 notes

Reblogged from scarletlily with 4,587 notes

jettpack:

A piece i did a little over a year ago, Never had any good images of it. I wish the quality of there were better. This is an old derelict ship in which people live. Think of it in terms of a large neighborhood. Its all graphite and was made in 3 parts. The idea was that each part should work on its own as well as work together as a whole. The left most part was only ever blocked out and never finished, a new semester started so i had to move onto other projects. 

My reference was a ship i photographed here in Providence. 

This was the first real step into the world building project I’d been kicking around for a while. It revolves around a dystopian port city and it’s cancerous, tumor-like slum, The Iron Reef that has become the home for any and all migrant workers and immigrants. The city is built around a series of canals in which thousands of barges turned housing constantly move and shift. There is a massive population of orphaned street urchins (do to population limits, people just discard their children instead of suffering the harsh tax penalty). These children (called “Barge Rats”) organize themselves into gangs. There are floating brothels, a weird, extra folksy branch of Catholicism and Giant derelict ships people live in…. All things i find interesting. 

…I could go on for dozens more pages about the City’s economy, the class system and how all of the derelict ships are named after martyred Mexican saints, etc…. But i will not bore you. There’s a lot already, but there’s still more work to do. 

I’m building this world using places I’ve lived/been to. Notable inspirations are New Orleans, Amsterdam, Houston, Providence and a bunch of little fishing port towns on the gulf in Texas (REPRESENT).

I really need to get around to posting all of those maps i drew. 

Reblogged from jettpack with 123 notes

moronicbeauty:

Rise and Sigh by Martina Carpelan

Rise and Sigh is a collection of revealing bed linen that plays with incidents often taking place in hotels. Different sleeping positions give different imprints on the sleepers’ body as the messages have been embroidered as a raised reverse image so they will appear properly when embossing your skin.

Reblogged from ugly-pretty with 347 notes

Woke up this morning, took a shower, got dressed and then sat down for six hour and made this. (realistically, I’m procrastinating from interior arch work because it stresses me out.) This is going to be my one gratuitous graphic design post all year. 
Visual Guide to the Hundred Worlds in the Ender’s Game Universe. 
sarahverity.com

Woke up this morning, took a shower, got dressed and then sat down for six hour and made this. (realistically, I’m procrastinating from interior arch work because it stresses me out.) This is going to be my one gratuitous graphic design post all year. 

Visual Guide to the Hundred Worlds in the Ender’s Game Universe. 

sarahverity.com

(Source: neuewave)

Reblogged from mooshrum with 1,492 notes

graphicporn:

(via Amy Rodchester)

graphicporn:

(via Amy Rodchester)

Reblogged from graphicporn with 363 notes

Reblogged from moose- with 23,240 notes

(Source: russiancarpet)

Reblogged from russiancarpet with 40 notes

Reblogged from neude with 762 notes